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11
11 months ago

Just added a simple base-building system to my survival RPG!




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After four months of work, my emotional, jazzy visual novel "Eighth Day Kishimoto-kun" is out now!

Just published an update to Eighth Day Kishimoto-kun! Fixed some minor story inaccuracies and sprite issues!

2 YEAR ANNIVERSARY UPDATE!! (Combat, gameplay overhaul and more!)

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I've been working on this game all day and it's coming along quite well! It's a backrooms-themed, online-multiplayer survival rouge-like and it should be out by tomorrow!

Hello all!

Recently I did an interview with a French video game journalism outlet regarding Eighth Day Kishimoto-kun

If you're at all curious about the story behind the game, I highly recommend giving it a read!

https://www.patreon.com/posts/quand-jai-ecrire-116744735

Our first post is a gif because we are BRAVE It's not moving in the preview but here we goooooo

0.10.1 bug/balance patch is out now! I fixed debug text being shown in screen when it's not supposed to and fixed the performance issue! (Due to the new AI being the cause of the issue, it has been temporarily reverted to it's previous state)