I heard a lot of people say that finishing art first is a bad idea for game designing, but, I ain't the best artist but I am quite confident In my programming skills, so, I am trying to get the basic art ready and then work on the gameplay. So ye :p
Next up
Trying to get Better at Pixel Art.
Unlike last time, I won't "borrow" textures and actually draw them for the game. Aiming for a vibrant bright Fox. Tips and Feedback are always Welcome ^.^
My game's player animation are done, and boy is it sweet to look at your sprite move and groove..
I will get the basic frame-work of the game done, then make a Demo sketch to detail the levels out :)
Violen Moment.. I have no better caption idea
This week's Fan Art Friday celebrates Rayman! Accept the quest in your quest log to get started.
Making 2D texture is way more fun than I expected, It might look really blurry as just the png, but in game, it looks really cool (especially since I made it myself :])
I completed this fanart for a friend's RPGMaker game, Dreams of Joy Departed. I took inspiration from early 2000s music albums to make this one and tried to keep it as maximalist and edgy as possible.
While you wait for an update on the progress of the game, here's a cute fox from alamy stock :)
I am working on another game... Since I had to cancel my last one I am starting a different one, and on a Different Game Engine. This will be a 2D RPG/Puzzle game.. I'll post updates when work has begun (currently making the sprites)
Redesign time! Updated katta design! Added quota too bc they're step-siblings. Kattas design was a massive struggle, mostly because I just drew her torso and head and nothing else really so shoes and stuff was a struggle
It's really fun to mess around with Tilesets, can't believe all that effort I put into making this scene is just for the intro and outro cutscene.. Gotta start making the Circus now lol (Just a heads up, I already tried, and it's miserable)













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