Game
Just Keep Running

1 year ago

Just Keep Running 1.4.0 is OUT NOW!
+ Accessibility improvements and settings
+ QoL and Bug Fixes

Read more about it below...
#devlog #update #announcement #jkr


šŸ‘ļøColourblind Correction

140_colourblind_correction.gif

Showcase of Colourblind Correction

One of the big things weā€™ve added is a ā€œColourblind Correctionā€ setting!

This mode has support for Protanopia, Deuteranopia and Tritanopia colourblindness, and shifts hues to provide better contrast colours. The intensity can also be adjusted, which could be useful for anyone with partial colour blindness.

While this isnā€™t a permanent solution compared to actually conveying information with more than just a colour, this should hopefully be able to provide at least a little bit of assistance to colourblind players šŸ˜€

If you still experience any accessibility issues in the game, please let us know!


ā„¹ļø Conveying Trigger Information

140_triggers.gif

Showcase of New Hologram Triggers

While weā€™re on the topic of not conveying info by just colour alone, weā€™ve updated the Stage Triggers to now explain clearly what they do!

As you can see from above, an overlaid pattern of text/symbols tries to explain what the trigger will do as soon as you go through it. This is not only useful for new players and those with cognitive impairments, but also useful to colourblind players as well, since the triggers info isnā€™t solely communicated with a colour!


āŒØļøToggles!

140_hold_vs_toggle.gif

Holding VS Toggling

You can now decide whether you want to Hold or Toggle for Walking, Crouching and Sliding!

If anyone would simply prefer to toggle sliding instead of holding the slide button down constantly, you can do that. Or if someone has a motor disability and canā€™t hold down the crouch button for too long, they can instead use a toggle. Whether itā€™s a preference or a necessity, the options are there for you! šŸ˜Š


Full Changelog

[1.4.0] - 2023-07-02

ADDED

  • ā€œColourblind Correctionā€ Settings: Attempts to better contrast colours for fully and partially colourblind players.

    • You can set the type of correction and its intensity in the Settings menu.

    • Supports Protanopia, Deuteranopia & Tritanopia.

    • While not an ideal solution for effectively fixing all potential issues in presenting essential info to colourblind players, this should hopefully

  • Toggle option for Walking, Crouching & Sliding: If youā€™d prefer toggling on/off certain movement features rather than holding them down constantly, you can now change that in the Settings menu.

  • 1-1: Phone lines should be reconnected now. If possible, please call or use our internal messaging system if you need to contact someone at the office.

CHANGED

  • Triggers now explain clearly what they do: This is done using overlaid patterns of Text/Symbols that appear on Holographic Triggers.

  • Credits updated to include Voice Cast Crew.

  • The explanation of Speedrun Mode was updated to be simpler and shorter.

FIXED

  • Mouse Smoothing sometimes not turning on even if the ā€œMouse Smoothingā€ setting is set to true, requiring users to toggle Mouse Smoothing off and on.

KNOWN ISSUES

  • Outlines most likely won't render if the game is running on the Vulkan API. Weā€™ll try to see if we can fix this, but we canā€™t guarantee anything.

Changelog formatting is partly based onĀ  [Keep a Changelog] (https://keepachangelog.com/en/1.1.0/). Version numbers are formatted as such...

  • MAJOR.MINOR.HOTFIX

    • Major releases include extensive visual & technological additions, or overhauls of essential systems that might invalidate older game versions, such as save files.

    • Minor releases include changes that are significant but likely do not include anything that may invalidate older versions of the game.

    • Hotfix releases include Quality of Life changes or fixes to other bugs and issues.



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