Game
One Night at Bud's: Revitalized (Retconned)
7 years ago

Just letting you know...


I took down the original trailer for the game. (Though it applies only to the game page and not my Youtube channel.) Just thought i’d keep you guys updated on what i’m doing. The new trailer’s coming along smoothly, though. So you all have that to look forward to.



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9:30 PM 7/2/18

Not really related to any projects, but I did some doodling/graphic making out of boredom. Here's a WIP, just in case if any final designs I end up using for something later:

Progress... Visual effects, some camera effect reworks, lighting tweaks, and Springlock Lucifus jumpscare implemented. New jumpscare sounds for Prototypes (basement), as well as Maskman and Metal Maskman.

Touched up the basement level camera graphics again, and I'm much happier with them now. Just bright and clear enough :) New vs old example (my favorite one out of all of them) :

Another teaser... For all of you who missed Bud’s stream last night, (also happy birthday to him), here’s that teaser that I sent him. Have fun speculating on how the game will work. ;)

I've released a demo showcasing a bunch of proposed changes for the updated version of the game; namely a complete overhaul of the heating mechanic. There's also a Google Form for after you play the demo build, to give feedback.

One last screenshot for all of you to enjoy...

Here's another one of the tip pages, to show that I'm not ded lmao:

Release Candidate 1 of the new update has been publicly released. Merry late Christmas, I decided to release what I have at the moment for people to play, and there's a questionnaire link below to suggest changes.

A new screenshot has been added...