Next up
Was working on a bunch of different stuff - a tile grid on the ground (you will be able to turn that off, if you're comfortable without it), a mechanic of closed door, which should be opened with a key + quest help and dialogue window
That's how fighting is going to look like
That's the Plague Doc (character from Buried Deep) chillin' on the graveyard near church
Last month I worked on church interior - assets, interior lighting systems, a few new assets, candles, etc, and the system which supports buildings being closed at first, so you have to find the key to open them first.
We are under attack!
Just a Pico sprite
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
Coming Soon...
I made a small jungle house.
New Teasers!











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