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8
Game
Buried Deep
3 years ago

Was working on a bunch of different stuff - a tile grid on the ground (you will be able to turn that off, if you're comfortable without it), a mechanic of closed door, which should be opened with a key + quest help and dialogue window




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That's how fighting is going to look like

That's the Plague Doc (character from Buried Deep) chillin' on the graveyard near church

Last month I worked on church interior - assets, interior lighting systems, a few new assets, candles, etc, and the system which supports buildings being closed at first, so you have to find the key to open them first.

Just look at this beautiful artwork created for Buried Deep! I love how much it's cohesive with game's look, though it's a completely separate piece of art done by a different artist

Another house i made long time ago.

Have a good Boi

Microsoft Windows XP Unprofessional (windows logo prototype)

Levels' maps.

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

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