
Next up
That's how fighting is going to look like
Was working on a bunch of different stuff - a tile grid on the ground (you will be able to turn that off, if you're comfortable without it), a mechanic of closed door, which should be opened with a key + quest help and dialogue window
Just look at this beautiful artwork created for Buried Deep! I love how much it's cohesive with game's look, though it's a completely separate piece of art done by a different artist
Last month I worked on church interior - assets, interior lighting systems, a few new assets, candles, etc, and the system which supports buildings being closed at first, so you have to find the key to open them first.
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
The whole squad is here!
Interested? Follow me!
So here's the first of the zodiac signs i will make for the next weeks.
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