Game
HedgeWarp: Sonic Development Kit/Framework for TurboWarp
2 years ago

Just “made” a discord server for the framework, feel free to hop in.

(And by “made”, I mean I just recycled one that was intended for RSDK Framework.)

Or don’t, it’s your choice really.

https://discord.gg/qx2BS2DCm5




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Anyways have these old musty crusty ahh designs for Unbound Mickey, Forseeing, and The Undefined.

TU - The Melted Willy looking guy

Forseeing - the weird floating 4.0 MickMick looking guy

Unbound Mickey - The guy in green shoes

little icon making test, nothing more.

Teaser for something.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Fan art for Foolish I'm feeling kinda better so I drew this

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Why walk when you can jump?

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?