Game
HedgeWarp: Sonic Development Kit/Framework for TurboWarp
2 years ago

Just “made” a discord server for the framework, feel free to hop in.

(And by “made”, I mean I just recycled one that was intended for RSDK Framework.)

Or don’t, it’s your choice really.

https://discord.gg/qx2BS2DCm5




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Teaser for something.

Anyways have these old musty crusty ahh designs for Unbound Mickey, Forseeing, and The Undefined.

TU - The Melted Willy looking guy

Forseeing - the weird floating 4.0 MickMick looking guy

Unbound Mickey - The guy in green shoes

little icon making test, nothing more.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

I-Buki

Mio-Da!

Ibuki Mioda!

Finished work on the emotions of a new character for the tank universe

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Why walk when you can jump?