After a bit of thinking I have decided to temporarily cancel this project again, however for a LOT longer. I have been stuck on a bug for a very very long time and I absolutely cannot get it working the way I want it to. The main problem with all of this is, I tried to make too big of a game for my FIRST EVER indie game title (also reflecting my programming skills are not at all up to scratch). As I said I will revisit the game sometime in the future when I am a lot more skilled with Unity and C#.
Next up
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
Chiaki Nanami!
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
My D&D art for my family so far (WIP if you couldn't tell)
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
Explosive domino effect
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!










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