Game
FNAF: AFTERMATH - ACT 1
13 days ago

Just spent the last hour-ish rigging a character...never again




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2 DAYS LEFT...

Announcement in 3...

Some high-res Close Ups of the previous teasers

ACT 2 • 2 NIGHT DEMO SUNDAY OCTOBER 27TH AT 10:00AM CST

N3 • The Hospital (W.I.P)

Some new Lighting & Reflection changes to the Atrium & Lobby, 1st photo is a Before, 2nd is After. While the changes don't look too significant from the Screenshots, Auto Exposure and Post Processing will make quite a big difference when playing.

Night 3 • "You'll have to make your way through the Forest, And find the Emergency tunnel system Directly North of your location. There's an exit not too far from the PizzaPlex, You should find the Gas Station to the Left of the exit. Meet me there."

Thanks for 1,100 downloads of Act 1! The Act 2 Demo releases this sunday!

Reworked the Point & Click movement, you can no longer trigger multiple animations at once (ie, Hiding and Looking at the same time) and when you use a 'Look' button, the animation has to finish before you can stop 'Looking'

Here's a video of the new settings menu, Texture Res, AA still need functionality, but everything else is complete. I'm currently adding in code to stop animation 'spam' / glitches in the Night Shift & Point and click sections.