Game
Unpaid Overtime
2 years ago

Keep in mind that I havent started coding yet, as the planning stage and modeling stage is not over!




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im not too sure about this

Spent so long getting the camera animations and states working, probably like 30 minutes of work. If I showed the code youd probably laugh at how simple it looks but trust me it isnt simple at all to figure out. Still working on office movment too

fb rx7 so fun

why are most rocket league players actually brainded mf i have 600 points and you arent doing shit going "what a save"

Turned out amazing but its so low quality in scratch like holy shit

arcade machine

working on just remaking most things. Not that I'm not happy, it's just not that original and I want to be more grungy with my models

me when I click the button that turns my models into the physical recreation of doom and dispair

Progress + FINALLY FIGURED OUT HOW TO FADE MUSIC Btw Idk how the game would run at 30fps, since the game is only supporting 60 it might slow down the game lol. Still gotta add cutscenes and night screen which shouldnt take long lol