Next up
QoL Post (1/3)
Optimizing a lot of the game's scripts to make it run a lot better and improve load times, hopefully allowing it to run well on low-end devices.
Also, I'd like to post some QoL changes I've made recently. First, an updated loading screen.
Been testing with an intro tape for TST that'll play before the gameplay. This is a cropped version of what I've got so far.
My main concern is that it may remove the need for phone calls but I think I can make it work, let me know how y'all think of it!
CCTV System!
Notable things I want to mention:
- All rooms for the cameras have been modeled & rendered.
- The camera can be controlled with both mouse & keyboard, note the ways I control it.
- The sound changes depending on what camera you are viewing.
The Statue
Here's a better listen at the Camera's audio system, the sounds will change depending on what camera you're viewing.
In this example you can hear the jolly music from the Show-stage, you can hear it slightly from other rooms as well.
Hello!
Small update on the leaderboard I'm working on for the endless mode. Not entirely important to development but again it's great for making the game feel less isolated despite being single-player. If you have any ideas/improvements, let me know!
QoL Post (3/3)
Final post of the day, this one for photos of QoL features, like:
- Expanded Settings Menu.
- Extras Menu small info text thingy.
- Updates on Bunker Down.
- Updates on Pizza Patrol. (Excuse the reused cabinet.)
Let me know what you think!
Celebrate
Showtime Entertainment presents... "Pizza Patrol!"
0 comments