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(2/2) Juke is bit off on the cams due to the low res of the cameras for realism.
He looks all warped especially with the grainy effect I added so it's a bit hard to tell what he is atm.
I still think he's a cool addition though, lmk what y'all think.
Hello!
Been working on a leaderboard for Endless Mode, it'll let players compete for the longest survival time! I thought it would be good for both replay-ability & making the game feel less isolated.
It's still in-dev but, what do we all think so far?
QoL Post (1/3)
Optimizing a lot of the game's scripts to make it run a lot better and improve load times, hopefully allowing it to run well on low-end devices.
Also, I'd like to post some QoL changes I've made recently. First, an updated loading screen.
(1/2) A background mascot I wanted to make something similar to Pizzacam from CEC. Called Juke.
Found a lovely Jukebox by Rescue3D on Sketchfab and sculpted a face-mask to give him a goofy smile, I love how it looks! Any thoughts?
Screenshot from Blender.
This week's Fan Art Friday celebrates Five Nights at Freddy's! Accept the quest in your quest log to get started.
Been a bit since I shared in-game environments, so here we go.
Note some of these are most likely not final so let me know if anything needs improved, I'm open to suggestions!
Bless you all.
(Images are sorted as they are on the camera system, 1 to 10.)
QoL Post (3/3)
Final post of the day, this one for photos of QoL features, like:
- Expanded Settings Menu.
- Extras Menu small info text thingy.
- Updates on Bunker Down.
- Updates on Pizza Patrol. (Excuse the reused cabinet.)
Let me know what you think!
William Afton and his stupid purple car he cared about more than his KIDS
Little side-post, Nuclear Orange now has a page on ModDB! The legend BikerFromMiami is working on a Half-Life mod under this group! Check it out.
https://www.moddb.com/company/nuclear-orange
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