Game
Ever Forward

6 years ago

Key #art for Ever Forward ! Keep tuned, we have some very exciting #news to share very soon...

Add Ever Forward to your Wishlist bit.ly/everforwardgame

#NintendoSwitch #PlayStation #XboxOne #PC

#indie #pcgaming #wallpaper #VirtualPhotography #adventure




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Happy to announce EF #Demo is now available

Your saving files will be inherited in the full release version

WISHLIST now & don't miss the full #release -> this #summer

http://bit.ly/everforwardgame

#indiegame #puzzlegame #3d #adventure #steam #gamer #indiedev

Have you finished the Ever Forward's challenge puzzle?Many player in our Discord channel said its fun& a brain buster ! You never should miss our update! It's all free!

Although development on Everforward began officially about 4 years ago, it wouldn’t be unfair to say that the game we’re about to release started development 2Y ago.This is our main character from the beginning. #chooseyourmaya #mom #love #daughter

Our latest #devblog is up, we talk about the characters of Maya in her worlds of #isolation and #frustration @gamejolt

Wishlist now http://bit.ly/everforwardgame and get ready for the demo ; help MaYa unlock her mysterious past #indiegame #indiedev #gamedev

Final key #art for Ever Forward ! Keep tuned, we have some very exciting #news to share soon... Add Ever Forward on your Wishlist bit.ly/everforwardgame

#NintendoSwitch #PlayStation #XboxOne #PC #pcgaming #wallpaper #VirtualPhotography #adventure

The Ever Forward dev team has published a new #devblog, check it out on @gamejolt EF PC demo is coming out in the next few days , make sure to wishlist now & follow us on our channels http://bit.ly/everforwardgame #indiegame #indiedev #steam #puzzle #pcgamer

We have added few tweaks before the demo release. http://bit.ly/everforwardgame you can wishlist now on #steam

Ever Forward Update 2!

Super Buckyball Tournament Singleplayer BETA Coming Soon on GameJolt!

The game known as Protoform perhaps could've been ready back then, but we all eventually came to an agreement that releasing a puzzle game without a sufficient level of depth to it would be selling ourselves short. As ideas developed so was our character