4 years ago

Koopa Troopa (ZBrush/Maya/Painter)


A Koopa Troopa variant sculpt created for a team game development university project - my first solid attempt at producing a character model through the complete production pipeline.

Sculpted in ZBrush, retopologized in Autodesk Maya, and textured in Substance Painter. Model presented in Marmoset Toolbag.



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