You may have noticed (probably not) a severe lack of news and updates, but don’t worry, I’m still working hard here. I have been trying to implement a saving/loading system but there has been some technichal shizzle and major performance issues. I may have to re-write my block placement and ground generation as it appears that there is far too many objects loaded at any one time. Providing I iron out the bugs and FPS issues, I hope to release an update by the end of the week. Also, one last thing, the game currently doesn’t have any rating (I know it’s still pre-alpha, but it looks really ugly on the games main page). I would really appreciate if you left a rating and maybe even a comment. Thanks in advance. ;)
Next up
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Family band complete!
Finished work on the emotions of a new character for the tank universe
Demonstration of the spells and their effects :)!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
a drawing I did because I was bored😪. But I love how it turned out.😊
I worked so hard to get all four of them to the end safely, but then...
Explosive domino effect
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Colorful Fox
Happy Late Easter!
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