Next up
We put up a new build for Lambdarune! (0.2.0)
This is a quick balancing fix for most of the game, with fixes for various softlocks. In the coming days, another update should happen to iron out some final details and fix up minor visual inconsistencies.
Another one ^^ Helel is part of my AU Deltarune:Reimagined.
Update 1! Originally we planned to rush a bit to get something out before the release of the official chapters, but since that isn't possible anymore, we're consolidating the quality of the project instead. Slow but steady progress has been made!
Update 3!
Nearly all segments are complete— only minor modifications and one segment pending.
Vanny is on her way to give you your present. Merry Christmas!
Update 2!
Despite the lack of public updates regarding current progress, we've been working hard to complete Installment 2. Here's some details about how the development is going and what will await you in our future release!
Hi everyone, it's been a while since I posted here. Figured I'd return now with some new content for you guys! ^^ Thanks to @MaximumElevapor
for reposting what I had done in the meanwhile. (Occazio is part of my AU Deltarune:Reimagined)
Balancing Update Tomorrow!
If you haven't played yet and want to try all the fights with the difficulty exactly as intended, you're free to wait for tomorrow to get an update with these fixes.
A recruitment notice as we work on Installment 2. If you want Installment 2 to be released in the next 3 months, consider applying. The amount of applicants is always low, so the chances of you being accepted are high! https://forms.gle/PgfE2KYsGSE2SR7RA
Casual Vanny











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