Next up
with SAGE out of the way, taking a small break then its back to improving and optimizing
Happy new year! with the revision of Angel Island all but complete. I'm spending time updating the badnik models before moving on to the next zone
testing mock up of act 2, unlike the original only half of the level will be under water :)
more level development, showing above and below the water line
So I've decided to try and add a spin on the old Game Gear/Master System level
New zone revamp means new badniks
MCZ now finalized and scene textures and skybox remade
With the gameplay levels all but complete, my focus is now towards updating the characters and menus
Wip on probably the final zone for this project
Almost complete now











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