Welcome to the February 23rd 2024 LCN devlog! Today, we will take a look at some more new features coming in the next major update, Version 0.7!
1/4: The Impostor
The fourth character coming in this update! Although he's replacing Bulon, so there's still 33 characters. The Impostor will sometimes come out of the vents and try to kill one of the Crewmates in the cameras, unless you stare at it! Protect the Crewmates at all costs!
I chose to replace Bulon with The Impostor because Bulon's mechanic was a bit boring and made the game more tedious, not to mention it being blatantly stolen from FNaCECR. The Impostor should be more interesting, dynamic and fun!
2/4: The Dark Lord
The Chosen One has a new Aggressive change! Instead of Purple, he will become The Dark Lord, and will now throw 3 ViraBots, which are way faster and more than the usual 1 flame.
Purple (The Chosen One's previous Aggressive version) was a pretty boring change, and for some he was even easier than TCO because the firework rocket didn't go all the way through the screen! The Dark Lord is a lot more fun.
3/4: Reworked Balty
Now instead of Balty entering the office after failing to get rid of him once, he will only let one of his pieces in. This makes him more fair as it allows you to fail a few times before you're screwed. The sprites for each piece are probably going to be different in the final release since right now they're just cropped pictures of the full body.
4/4: New Roster
Aside from the three new characters, the roster has also been reorganized. Due to Bulon's removal and The Impostor's addition, Mr. Cookie and SuperS0ul have been moved to different categories. Mr. Cookie is now part of Leftory's Family as Leftory's Creation, and SuperS0ul is no longer part of Leftory's Family but rather Leftory's Associates. I guess he was... disowned? (??????)
Also, Nightfoxymilk has been given a new mugshot, now the Dargon Fly is right behind him... watching him... how creepy!!
Alright, that's all for this week! Sorry for not uploading a devlog on the 16th, I have been very busy lately, but fortunately Version 0.7.0 is very, very close...!
See you next week! (probably)
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