
Les presentamos el trailer de #LocationZero el cual también pueden ver desde https://youtu.be/rH184PO34_I
Muy pronto saldrá el juego, el cual contara con un mapa en su primera versión pero se tiene planeado un total de mas de 10 mapas para la versión final.
Next up
Hola a todos!! Venimos a compartirles algunos diseños bocetos descartados del enemigo del primer mapa. Al ser bocetos obviamente se ven mejor que el diseño final. Quisimos experimentar y algunos de los bocetos estan hechos con ayuda de una IA de diseño.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
A sneak peek at the new OST, can you guess what this song will be used for? 🤔
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