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139
Game
Somewhen
9 months ago

LETS DO THIS! Enemy targeting redone and ready to go! Even adjusts for monster size.




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Changed the battle UI drastically again--hopefully for one of the last times!

WIP! You can do a lot with Godot control nodes! Set up a few windows with some of my favorite shaders and point lights for a dynamic scene and background designed to look like the inside of a moving train--complete with window being pelted with rain!

The momentum bar will replaced by the Overdrive Gauge. More baseball theming I couldn't do before! I filled it with Baja Blast.

I'm gonna make a new action RPG with funny animal people using Blockbench and Godot 4.6!

More new UI with animated water texture in the bg to mimic the feel from Final Fantasy X and X-2 info windows by a way I think is pretty neat!

Ha! Heh! Heh! Ha! It's over!

Completed a portion of this map and will design it around the new ability to swim around as you please! Very excited on what is to come!

The 6 main characters in SOMEWHEN. It's about time!

Been a sec huh? I've been working on an ARPG unrelated to Somewhen for quite some time, focusing on it for this year! I'll make an announcement about it soon enough. Somewhen will be on hold until I get this out of my system. I left RPG Maker for Godot!

Same place as last post, but at niiiiight. Oooooooh.