Game
First Pixel Shooter: Episode 2
12 years ago

Level Editor [albeit unstable]


So I have taken quite a break from the story mode of the game, and was working on a level editor. This was not intended to be in the game, but figured it needed one, and was the perfect oppurtunity to present a huge improvement over the original.

At the moment, there is so much more you can do - you can place walls, floors, rooves, blocks with almost any texture in the game, at any height, width, length, etc., create many props such as trees, crates, boulders, barrells, etc., people with or without any block of text you enter, with a huge amount of different skins, enemies, allies, spawners, guns, and more! You can even place triggers which can display text, create objects, or set off other nearby triggers. There are also tabs which allow you to modify starting ammo for all guns and equipment, HP/AP, the game mode, which determines how the level is completed (reach the goal, kill all enemies, rescue all NPCs, capture all nodes), the skybox, music that plays, and even the weather/season. This adds up to a huge amount of variety and imagination that can be integrated!

Even better, is the fact that you can throw a quality level together in just a few minutes! Because of this, I am hoping to post many levels for download, by the community, for the community! I am trying to iron out the last few bugs, and finish the editor, but for now, I must finish the story and then focus on the editor.

Editor:

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In game:

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