Game
CasualBoy

12 years ago

Level Progression

I fixed the bug in the engine, ported attacking over to the new engine, made the room selection smarter and introduced level progression! Check it out…




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Movement Player movement is done, including basic collision detection (not demonstrated in the gif). I’ve improved the interface, which can be seen in a screenshot on the game’s page. I’m working on room loading at the moment.

Gif Trouble / Progress

Rooms! You can now travel from one room to the next! You can only do this once all the enemies in a room are killed (but there are not atm). Progress is really rocketing along. I may upload a rom tomorrow evening (even if there is really no gameplay).

Fan art for Foolish I'm feeling kinda better so I drew this

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

Levels' maps.

Szayel Aporro Granz - Bleach