Game
CasualBoy

12 years ago

Movement

Player movement is done, including basic collision detection (not demonstrated in the gif). I’ve improved the interface, which can be seen in a screenshot on the game’s page. I’m working on room loading at the moment.




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Rooms! You can now travel from one room to the next! You can only do this once all the enemies in a room are killed (but there are not atm). Progress is really rocketing along. I may upload a rom tomorrow evening (even if there is really no gameplay).

Gif Trouble / Progress

Level Progression I fixed the bug in the engine, ported attacking over to the new engine, made the room selection smarter and introduced level progression! Check it out…

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

We are under attack!

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Werehog transformation process. #sonicunleashed

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!