Next up
Gif Trouble / Progress
Level Progression I fixed the bug in the engine, ported attacking over to the new engine, made the room selection smarter and introduced level progression! Check it out…
Movement Player movement is done, including basic collision detection (not demonstrated in the gif). I’ve improved the interface, which can be seen in a screenshot on the game’s page. I’m working on room loading at the moment.
Runestones: from concept to in-game model🗿
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
What you all think
The whole squad is here!
Interested? Follow me!
Terraria
An infected room from the second part of Cybel ! Are you up for some cleansing?










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