Game
Judgment of Heaven
5 years ago

Level three done and uploaded for testers




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#Devruary Day 26

The feature that I'm most excited for is something I will soon implement. Remember when this used to be a Devil May Cry like? We still need a devil trigger. Especially since #KamenRider heroes always need a super form.

For #ScreenshotSaturday, the next step in the Mission 4 intro! Emerald Horn TRANSFORMS!

Today I am very proud to announce DLSS 5 support for Cobalt Moon!

#AprilFools #KamenRider

Check this out, as a birthday present, @FlyingGraphite made this amazing art of the encounter with Chernobog in the 9th circle!

Getting into some heavy stuff soon so I needed more face sprites

Got a fancy game sprite to show for one of the cutscenes

Here's the fruits of my sprite work, complete with a beautiful stormy background by Ansimuz: https://ansimuz.itch.io/warped-storm-night

#ScreenshotSaturday

Got a fancy new thumbnail for Judgment of Heaven (better late than never)

Created in DaVinci Resolve

Fun fact: Jegudiel's wings were originally animated programmatically. You can see the lerp-ing here. But one of my friends introduced me to the magic of GMS2 Sequences. I ended up using them to animate the wings and most of the bosses.

No screenshots today BUT I have the level theme for Mission 4, titled "Set Upon By Shadows"!

Art by https://bsky.app/profile/kastar23.bsky.social