Game
FNAF Kit
3 years ago

Light menus are working fine. Now turning my attention to rewriting mouse interaction. The code is some of the oldest in the game and could be far more efficient.




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Quick look at a new almost functional feature. The game will auto generate the camera display for your map as you build. There's also been some fiddling with the actual night controller to allow customization of the player.

VERY early test of very basic systems in my new project. Do your work, keep the lights on, and everything will be fine. I really want to gush about some of the things not seen here, but will save that until they can be shown off. FnafKit who?

Modular stage kits are the next addition to the decor tab. Once all its skins are properly textured.

I know it has been a while since the last update, but life got in the way. Here we can see how buttons can be customized and given functionality through the event system. More to come as the event system grows.

Tall walls are all modeled and intergrated into the engine and work seamlessly with the previous two wall styles. actual wall skins for this set are incoming. A new test build featuring these changes will follow up soon.

Is he a... you know....

If you're wondering why the next build is taking so long. here is the answer.

Buttons jump scare test shot

working on a new mechanic for the prototype. no need to wander over to those far away items when you can just send in your drone.

Buttons ver 2- jumpscare Test