I will now go over what to expect in this new game that i’m working on.
Cutscenes that focus on dialogue more than the visuals. This does not mean bad quality in the cutscene itself, but the cutscene will focus more on what is said in the dialogue. There will still be visuals, but they won’t be as important as what’s being said during the cutscene. A more dialogue focused storyline.
A more FNaF style towards the core gameplay. You will be sitting in a room this time, like other FNaF games. But I will still add a surprise or two.
Improved graphics. I will try to amp up what there is to see in this game in the graphics department. So expect another big demo for just one night.
Extra surprises. I will make sure there are plenty of surprises and enough changes in the gameplay between nights, as to keep the feeling a little less bland.
This is all I can tell anyone without going into real spoiler territory, so just wait for a demo. I am planning on just letting Cross test the demo when I get it finished, along with the full game. Just so that there are less bugs, as he is very good with breaking FNaF games.
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