What's up, folks! So like I said in the last devlog, I've got something unique for you here - Pinball!
I wanted to add something unique to the city level I'm creating, and keeping with the night-life theme I added pinball as a kind of family-friendly casino allusion. It took me a while to create since it's practically like creating another game, but I've got the rough version to show you all today.
We've got all the classics: Flippers, bumpers, a score board. The objective is to get 10,000 points and then you are rewarded with a collectable. Here's the entrance to the building:
And here's the plunger:
It's not much of a challenge, but I think it's a fun little diversion that adds some diversity to the level.
I've mostly been working on pinball, but I still do have some more traditional gameplay to show you all. Here's the path that leads to pinball:
A bit basic, but keeps with the original spirit of rolling fast. And here we have a separate platforming challenge which leads to a collectable:
The new level is coming along nicely, and should be finished soon. Then I'll just have the tutorial, hub, menus, and sounds. Looks like a lot, but they should only take a fraction of the time these levels have. Thanks for reading!
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