Hey guys! We're finally at the end of the road here. All the content for Marble Mania is done. I've been fixing bugs and polishing things up for the past week or so, and now all I've got to add are sounds. This devlog will be a bit light, since there isn't much to show off visually.
Marble Mania releases this Saturday, on May 29th.
All I have to show off today is the collectable statue:
The game finally has a goal! As you collect the 15 collectables from the 3 levels, you reconstruct this statue in the hub. Once you complete the statue it gets some cool particles. Neat.
I'm really excited to release Marble Mania. It's a bit rough, and perhaps a bit hard on the eyes (haha), but it's the first project I've worked on for a real long time like this. I've learned a lot about level design and 2d character controls.
I think it's pretty fun, you can platform slow and methodically or throw caution to the wind and go fast with wide jumps. The physics make control a bit slippery, but you can really flow with them once you get used to them.
I've got to touch it up some, but I think you'll enjoy Marble Mania for what it is. To anyone who has followed this page from the beginning, thank you. I'm excited to get this to you guys.
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