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22
Game
Treasure Island 2: It's About Time
2 months ago

Little bit of a test run so far with all night 1 characters on max ai


additions i made:

-included voice lines (placeholders, as i intend to get other people to voice the toons) that play when they're *about* to enter your room. They're meant to less so tell you that they're in there, and moreso to hint at you that "hey. Evil mickey is about to kick your ass so keep an eye on him"

-also that characters can enter just by having your camera panel up rather than merely being in a different time. I made this change due to the fact that it made dealing with characters a tad wonky, requiring you to move to a different time to get them in, and then move back again to get 'er done. Generally I feel this helps to pace the game a little better.

Truthfully, I think I'm gonna take a bit more time refining these characters before i move onto the new ones. I don't quite feel that they gel particularly well yet, and I want to have a solid vision for how I want the gameplay to feel before i expand on it; i will document those changes here when i figure them out



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