Game
Hello, Neighbor! Reborn




2 months ago

little update.


you've noticed i haven't been posting a whole lot recently. which usually happens either when im taking a break or working on the next devlog. you'll be happy to know in this situation it's the latter.

the next devlog video is coming out soon. nearly everything i promised i would have done for the last devlog is completed. all that remains is some minor tweaking and finishing up features. it might be another few days, but i don't wanna leave you all in the dark for too long. in my opinion, the third devlog will be the most exciting one yet. stay tuned...

in the meantime, as per usual, here's a few teasers for ya



11 comments

Loading...

Next up

fourth patch is out now! this ones a bigger one, with a few experimental things. full changelog in the rar file!

another quick video comparing the old bulbholder sparking sounds to the new ones which are the exact ones shown off in the prototype! (as well as the new stair mechanic lol)

updated the lighting a little bit! here's a little teaser of what it looks like so far! (morning -> midday -> evening -> night)

hello again! development has once more started up! not too much has changed since the last patch, except for a few noticeable differences... but the first major thing ive added is nails, along with a difference in mechanics between the hammer and crowbar!

even this close to release im still adding features...

the neighbor can now use the latch :p

(forgot to post this on the game page lmao)

when's it coming? find out on november 24th :)

the pre-alpha is out now! enjoy you gobblewonkers

teaser + release date :)

lemon tree.

lemon tree.

hey hey! little update for you all: