also as a follow up to last post, i may or may not include the weather effects in the next patch. honestly it just depends on how happy i am with them. although moving forward i may be implimenting some "experimental" features that may be updated or removed depending on how well they affect gameplay. the game is in alpha so i figure it's a good time to impliment some experimental features and see how things go.


the roof now has a parallaxing effect making it look more 3d and accurate to the a2 roof material. thanks @ctarchaxis for sending me the materials!
Next up
what we thinking? prototype house foundation or original foundation for the players house?
hi :)
new patch is out! a lot of aspects of the ai have been rewritten, so hopefully this patch will be a lot less buggy than the last!
i dont imagine it'll fix everything, but im hoping it's a better experience :)
have fun!
3 days left....
okay i lied i am doing a countdown i guess lol
1 more day....
player house is getting a little upgrade :)
(+ an update on development)
6 days left until the big day!
5 days... (i dont plan on doing a consistent countdown or anything i just really liked this image and wanted to post it somewhere)
also happy easter to you all!! 🐰
testing out some new "weather variations" i guess you could say. thought id upload a vid comparing how they look so far!
and yes there currently is a chance for rain during both normal and stormy nights
4 days left until the RELEASE
anyway, i want to get your opinions on this... should the binocular zoom effect be more like alpha 1+ or what was seen in the pre-alpha 10 minute "unedited" gameplay video? i have provided gifs so you can get an idea
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