Why? Well, I realized with how the title of the game takes up less space on the Main Menu now, they buttons not appearing if you haven't unlocked what they lead to would make the menu feel even more empty, too empty. The second reason is that they are just a cooler visual.
Next up
Its here!
The Translations planned for FSaLP so far
1 Week Left to release (Hopefully)
New poster to accompany trailer
The Finished Custom Shift Menu as promised!
Actual gameplay!!! A bit of a demo for the breaker mechanic in the office
This is still under works, so nothing seen is final
Its almost time!
The game is offically delayed to 6th of December
Since we hit our goal on the vortex charity stream here is the Spike’s Ahoy! main menu theme! (Composed by @ExpoDev ) hope you guys like it and remember to go and donate! https://youtu.be/OpKKu7Y5mtA?feature=shared
Happy Halloween!
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