
lol totally didn't steal any ideas here...
sorry if the graphics are low quality, im working on better ones :D
so yeah this is Chaos Syndrome a horror game im making
THE backrooms entity sound is there cuz i was bored, itl be replaced soon
Next up
a week ago my fps at this scale would be sub 30
small changes add up
experimenting with colored RGB lighting. Light no longer flows as a singular value down the gradient but as a collection of red, green, and blue values, which can easily be modified for different colors to drop off first or be more prominent
fluid dynamics / viscosity now, did a test to make sure fluid levels were actually preserved during movement
ignore the funky player movement, it really needs to be fixed
added lighting. ripple effect is due to how the lighting works - tiles check adjacent tiles light level, and if its greater, they increase their light level by a set fraction of said tile.
The Scratch Team has just recently updated their Terms of Service yesterday, letting you know they now have full permission to use your content to train AI models.
few sample Seed values. terrain is entirely based upon seed value. biomes are created based upon humidity, temperature, and elevation, all of which are generated by noise
adding grass outline wrApping. was a lot more difficult than expected
Ricky Rabbit's Seasonal Flavoritiez! Season 3 Episode 13 (Wet Dry roundabout)
BETTER TERRAIN











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