Next up
Improving the anti-gravity mechanics to mess up your mind. Let's walk on the walls and ceilings?
We are changing the game's name to Anomaly! The project is still going, but we are focusing a lot on game design and basic gameplay mechanic now, so nothing really to show besides the Miro board where everything is being thought. For now.
For now, we only have a very basic prototype of what the introduction scene of the game will be. This should be the first step inside the game. Keep in mind it will probably change a lot in the future. It's just to give you some idea on where it's going.
I'm recreating the whole game with Unity, as it's easier for me to create new interactions and will be lighter to run on more computers. I'm trying to keep the same visual quality, but might test some new styles someday.
The path is constantly changing.
Chiaki Nanami!
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Another house i made long time ago.
What you all think
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