Next up
he looking like a lizard
Arm can now hold cube. Now, we need to increase its spin and yeet this outta existence
Here's Florrel! (left is what she use to look like :D)
trying to make a jump script, forgot to implement gravity :0
Thanks everyone for helping 'Perry's Dungeon' grow to be a better a game than I could've made on my own! Special thanks to @overratedblueberrystudios (on gamejolt) for making some sweet logo art! Make sure to go check them out :D
working on an spinning arm that'll hold a cube and yeet it out of existance
making a humanoid, today
walking animation done ;P
working on some low-poly character rigging:
here's the camera script and what got changed on the movement script
(if you use it, make sure to have a parent object with a camera child, and a parent player object with a player child. use a character controller)











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