Title: Detention+ (Remake Project)
Genre: Psychological Horror / Survival Horror
Tools: Unreal Engine 5, Blender
Inspiration: (list your inspirations — like Resident Evil Village, Little Nightmares, The Joy of Creation)
Status: Pre-production (seeking passionate collaborators). I am looking for a team that uses Unreal Engine 5 and Blender and I have been asking for the past two months to find one and It has not worked out for me. I need 3D Modelers (Blender) – to create props, environments, and characters
Animators (Blender + UE5 rigging/animation system)
Sound Designers – horror soundscapes & SFX
Blueprint/Programmers – UE5 gameplay mechanics
Concept Artists – help visualize levels/characters. We’ll use Discord for daily chat and file sharing, and Zoom for weekly team calls.”
That way, people know your team is organized. “If you’re interested, please share a link to your portfolio, GameJolt page, ArtStation, or even a few screenshots of past work. Beginners are welcome too if you’re serious about learning.” Contact me on Discord: themexican#2331". This is a huge passion project for me, and I want to build a small, creative team that loves horror and storytelling. If you want to be part of something exciting, join me!”
7 months ago
Next up
I want to talk about why I want to release it in 2036 and why you can't rush games as well. Lets go into talking about why you can't rush games.
Hello Guys! @LockjawEntertainment1528 here and today I would like to discuss the real reason why I don't want this game to be released on @gamejolt
. Let us begin by discussing why.
After years of development, the first prototype of the transformation is finally working.
Still a lot to polish, but it’s exciting to see it in motion.
Lobo is a narrative driven action game about struggling with the beast inside you.
He is watching...














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