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Game
KRISTAL: Battle Mode
2 months ago

June 1st Mini Status Update

The Stat Menu has been reworked entirely, and a new Config option has been added for ease of access.




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I made a custom attacking spell for Ralsei called Flamescarf. It does high physical damage to one enemy. I made the sprites myself and I am SO happy with how they turned out.

Based on a Ralsei vs. Secret Boss Sans animation from Youtube.

Mini Status Update 4

The Battle UI has been completely redone. This UI supports both Single Party and Multi Party battles.

New FATE SHOPPE system coming in version 2.0.0. I decided to expand upon the FATES idea. Y'all will see what I mean. Btw, I'm in a hotel due to a power outage. I won't be able to do TOO much as my fking mouse is also dead. Power'll be back tomorrow.

This will be the new thumbnail for Kristal Battle Mode.

Took me 3 hours, but DAMN was it worth it.

WIP Fate Shoppe progress update.

Loox has been added into the game, and I'm also working on a single room for hardmode enemies.

Final Devlog before Deltarune Ch3/4

Read below as I will be explaining what is left before I release 1.0.0.

New intro sequence (prone to some change.)

Mini Status Update

Fully fleshed out the ACT/SKILL menu swap function.

Added a new spell to the Vessel's SKILL menu.

Fixed a few bugs.

Finalized the SavePoint menu.

Thanks to @AlexAndIndy , @KreeperKilla551 , and @Fortniteballsfunny for being Playtesters!

New World system. (BIG PROGRESS) Explore different worlds, with required tasks to obtain that worlds FATE. Party will change depending on the world.