Game
Stardew Tears

11 years ago

Lots of Levels!

For 72 hours, there is a good chunk of varying levels. Just look at this space scroller being eaten in space




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This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Have a good Boi

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

I just wanted to introduce you to my latest musical production and hear some opinions about it. Thank you very much.

Magic staffs created especially for each sign

#moba #zodiac #magic #staff #signs #gamedev #3Dart

What Are You Doing In My Swamp!?

Now spruce forest monsters can vomit forest shields, but Brutal Castle will not stop!

#gamedev #pixelart #indie

Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.