Lucario and Charizard, using my real time shader to convert 3D to 2D pixel art, made with Godot Engine.
Next up
I'm working on the lights now, I prefer to use the 3D engine completely, it's better for the scenery
3D to pixel art 2D with Godot Engine. What do you think about the result?
Hi, another update for Godot GameJolt API to prettify the code of the plugin and improve the visual of the demo.
Better display of the score, leaderboard and trophies.
A preview of my current solo project, a rogue like with a dynamic battle mode (just began the battle view as you can see at the end) I didn't create a gj page for the moment but if you are very interested you can follow its progress on my twitter :)
Hey, I uploaded a new version of the demo using gamejolt api (work with the last godot version). Go in description to get the source code (Demo + gj api addon) https://gamejolt.com/games/godotapidemo/399340
Hey, I updated the demo of Gamejolt API for Godot Engine (work with the last godot version). Go in description to get the source code (Demo + gj api addon) https://gamejolt.com/games/godotapidemo/399340
New visual for item summary with responsivity for mobile. (Just need to draw each icon now)
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