4 years ago

Lucario and Charizard, using my real time shader to convert 3D to 2D pixel art, made with Godot Engine.




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Charizard, flamethrower animation !

Her a little preview of a prototype game, I want to validate the gameplay to add it in my main project (note the main project will be on mobile) You can test it here, it's really short just a prototype of a boss https://gamejolt.com/games/ilena/473226

A preview of my current solo project, a rogue like with a dynamic battle mode (just began the battle view as you can see at the end) I didn't create a gj page for the moment but if you are very interested you can follow its progress on my twitter :)

fakemon line from last year

Hi, another update for Godot GameJolt API to prettify the code of the plugin and improve the visual of the demo.

Better display of the score, leaderboard and trophies.

#Fauvism

Well, I tried... Is it everything you were hoping for, @ManutkArt ?

: Clip Studio Paint

In response to this art challenge: https://gamejolt.com/p/rando-art-challenge-transform-this-piece-…

I'm working on the lights now, I prefer to use the 3D engine completely, it's better for the scenery

Hey, I uploaded a new version of the demo using gamejolt api (work with the last godot version). Go in description to get the source code (Demo + gj api addon) https://gamejolt.com/games/godotapidemo/399340

Express delivery

Include 3D model in your pixel art game with Godot Engine