6 years ago

I'm working on the lights now, I prefer to use the 3D engine completely, it's better for the scenery




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Hi, another update for Godot GameJolt API to prettify the code of the plugin and improve the visual of the demo.

Better display of the score, leaderboard and trophies.

Hey, I uploaded a new version of the demo using gamejolt api (work with the last godot version). Go in description to get the source code (Demo + gj api addon) https://gamejolt.com/games/godotapidemo/399340

Include 3D model in your pixel art game with Godot Engine

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

Lucario and Charizard, using my real time shader to convert 3D to 2D pixel art, made with Godot Engine.

This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

Her a little preview of a prototype game, I want to validate the gameplay to add it in my main project (note the main project will be on mobile) You can test it here, it's really short just a prototype of a boss https://gamejolt.com/games/ilena/473226

3D to pixel art 2D with Godot Engine. What do you think about the result?

Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!

Complete the quests in your quest log.

Play the demo & wishlist now: https://bit.ly/AetherAndIron

New visual for item summary with responsivity for mobile. (Just need to draw each icon now)