I'm working on the lights now, I prefer to use the 3D engine completely, it's better for the scenery
Next up
Hi, another update for Godot GameJolt API to prettify the code of the plugin and improve the visual of the demo.
Better display of the score, leaderboard and trophies.
Her a little preview of a prototype game, I want to validate the gameplay to add it in my main project (note the main project will be on mobile) You can test it here, it's really short just a prototype of a boss https://gamejolt.com/games/ilena/473226
Charizard, flamethrower animation !
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
Hey, I uploaded a new version of the demo using gamejolt api (work with the last godot version). Go in description to get the source code (Demo + gj api addon) https://gamejolt.com/games/godotapidemo/399340
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
A preview of my current solo project, a rogue like with a dynamic battle mode (just began the battle view as you can see at the end) I didn't create a gj page for the moment but if you are very interested you can follow its progress on my twitter :)
3D to pixel art 2D with Godot Engine. What do you think about the result?
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
Hey, I updated the demo of Gamejolt API for Godot Engine (work with the last godot version). Go in description to get the source code (Demo + gj api addon) https://gamejolt.com/games/godotapidemo/399340










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