6 years ago

I'm working on the lights now, I prefer to use the 3D engine completely, it's better for the scenery




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Lucario and Charizard, using my real time shader to convert 3D to 2D pixel art, made with Godot Engine.

Hey, I uploaded a new version of the demo using gamejolt api (work with the last godot version). Go in description to get the source code (Demo + gj api addon) https://gamejolt.com/games/godotapidemo/399340

A preview of my current solo project, a rogue like with a dynamic battle mode (just began the battle view as you can see at the end) I didn't create a gj page for the moment but if you are very interested you can follow its progress on my twitter :)

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Hi, another update for Godot GameJolt API to prettify the code of the plugin and improve the visual of the demo.

Better display of the score, leaderboard and trophies.

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New visual for item summary with responsivity for mobile. (Just need to draw each icon now)

Her a little preview of a prototype game, I want to validate the gameplay to add it in my main project (note the main project will be on mobile) You can test it here, it's really short just a prototype of a boss https://gamejolt.com/games/ilena/473226

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Charizard, flamethrower animation !