Next up
The "Bad Ending" is now finished, and you get a star for each ending you get.
I might be able to squeeze in 3-4 endings to the game.
HUB & Consumables ● Devlog 2 https://www.youtube.com/watch?v=kaAqaZHSHlA
● Added a "help" section to the game, with some info on what things are etc.
● Added a button that unlucks all the abilities.
● Fixed bug allowing you to use consumables when at 0 HP.
The playtest is now on the Itch page instead of Patreon.
I just finished 2 more endings!
I was planing on adding only 4 endings but I think there has to be 5 endings.. (if my math is not off)
If I don't add the extra ending there will just be 2 outcomes that will end up with the same ending.
guess who's birthday it is the 28th of september.
I've added Hayami-Chan to the Nightmare sequence. She will appear randomly in the rooms & you'll have to do your best to not be in the same room as her.
She will fill up your Stress & when at 100% it's Game Over. Survive until you wake up at 6AM.
Been working on the title screen and a how to play section and some minor fixes.
I know I've said this a lot recently, but I've been very busy lately, I'll try to wrap up the game ASAP
a short little experience is better then devlogs and excuses.
Different dialog when going home from work, depending on the good/bad status you end the day with
Right now I have to implement the good/bad dialog and triggers, after that I have to change/build the nightmare sequences
Nightmare day 2, 3 etc.
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