Game
GUIDANCE



2 years ago

Made a script for jumping across small gaps that can be reused and replaced easily. Should be pixel movement friendly as well! ^.^

Uses Yanfly's Moveroute core #WIPWednesday


All you need is two events. One is a blank event called "jump to" which you move from the actual jump interaction event.

Unfortunately Moveroute core doesn't allow for you to input variables for coordinates in it's Jump To command, but I managed to workaround this my placing an event instead (which you CAN set to coordinates according to variables) so it all works out in the end. ^.^

Now, you might be wondering "for small distances, why not just use a normal jump command?" I'm glad you asked.

As some of you may know, GUIDANCE uses pixel movement, in particular I use a plugin called Altimit. The problem is, if you aren't lined up right, the regular jump command will get you stuck in places you aren't supposed to be.

That sucks.

Pulled my hair out for a long time trying to figure out how to make that work, and I think I've finally perfected it!

This same script can be copy pasted anywhere with no alteration (except when moving to a new map to make sure the Jump To event is still event 11, and if not, to change what event the command targets)

And that's it!

The only way I could make this cleaner (that I can think of) would be if I could input the Jump To coordinates with variables directly, instead of moving an event to those coordinates and then targeting the event.

But like- this is more than good enough! ^.^

And that puts to rest a demon in this game that's been tormenting me for the past 2+ years :)

So how was your day?

EDIT:

Made a much cleaner version lol

ice_screenshot_20240814-150831.png

Just a bit less repeated code where it doesn't need to be, since it turns the exact same script either way.



17 comments

Loading...

Next up

Happy Devruary! Devruary Day 13 celebrates @shadecore ! They're the indie game dev behind Realmshade! We also have a question for the devs of Game Jolt: What feature took way more work than you expected?

@HowlingHamster are long-time Jolters whose upcoming game Sub-Species was just written up by The Escapist!

Celebrate their upcoming game by completing the quest celebrating them!

Happy Valentine’s Day! @OperaGX dropped the Valentine’s-inspired game Maximum Load. Guide PC Man through a satisfying install. 🥵

2 quests celebrating the game have entered your log! Play #MaximumLoad here: https://bit.ly/maximumload

Fan art for Foolish I'm feeling kinda better so I drew this

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Shadow The Hedgehog X pixel art

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?