Next up
Working on a new ship and looking for a name! The best suggestion will make it into the game :)
Post your suggestions on here or over at our discord. A winner will be picked within the next few days!
(The name should fit into the game's world)
Currently, I'm remaking a few assets to further beautify the game and increase the quality standards. Yesterday I made new pine trees to replace the rather simple old ones (that can be seen in the second picture)
I hope you like them :)
Hey everyone! I just wanted to quickly announce that 9:16 is now free for everyone to download! It's been a while since I worked on this project and I decided that I want everyone to experience this unique project instead of hiding it behind a paywall!
Last week at LVL UP EXPO, we celebrated great games made by Jolters including Baldi's Basics Plus by @BasicallyGames !
Buy it on Game Jolt: https://gamejolt.com/games/baldis-basics-plus/481026
Thanks to Razer for providing the laptops and peripherals!
Its almost been a year since I developed "9:16" and im still proud of what I achieved! I tried to push the visuals to be as photorealistic as possible and keep the gameplay as immersive as I could. Give it a try and tell me what you think :)
Quests inspired by @WhitethornGames ' Spray Paint Simulator entered your quest log!
Bring color to the world! Restore worn-out surfaces with a fresh coat of paint & watch them come back to life.
Play the free demo to get started: https://bit.ly/spraypaintsimdemo
Just a little clip of me building a frighter ship! MONONAUTS is a little demo experiment which I made within a few days. Try it out and tell me what you think! :)
Released a very little very unfinished something!
Medieval times with zombies was always a thing I dreamed off so I messed around with the idea a bit in the past few weeks. This is by no means a finished game! But if you have fun with it: Go ahead!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
If you ever wanted to get a better/closer look at your nemesis, this is her! During development I nicknamed her "Emma"
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