Game
SMMC: Corrupted City





10 months ago

Made some more art


(Some of the designs are still being worked on)

  • We got Dustenk from @That-One-Mega-Man (fusion of Dust Man and Enker and he's cool af)

  • an enemy loosely-ish inspired by Heavy Metall from @The_Red_Man-1028 and Quintboi (unsure if he has a Gamejolt)

  • another enemy inspired by a character from my pal Nivock (also unsure if he has a Gamejolt)

  • and we got a pompadour yoyo guy

Oh yeah and we also got Mega Man (what he does is unknown)

(Credit to Capcom for Dust Man, Enker, and their Blue Bomber Mega Man)



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Replaced part of the older sprites with the newer ones (didn't make the cloak for the running yet)

Barebones attacking is implemented (assets and whatnot are not final)

Uhh

There still a lot of bugs lmao

Now featuring a remix of Grand Metropolis (Sonic Heroes); Courtesy of @Starwreath (it was too quiet for me lmao)

Heyo 👋

It’s been a while since I posted so here’s keybinds/controls

I just have to make them carry over to the other scenes and whatnot

Did some extra work on the first level

Still have some extra cleanup and art and whatnot but I'm making good progress

Aight chat, I'm off my break and attacking has been implemented! While combat needs improvements, it should be easy to modify

Stole some code from Punch-A-Lot Fighters (Running and reworked attack code) and added a camera to test

Made more art (for a potential midboss this time)

Not sure which color to use though lol (Credit to @GremGar for the initial design)

Using the Idle Animation that @officialChavis97 made (first image) to update Hex Man's Sprites

Jump's looking good so far

#SonicCharacter That’s a tie between Mecha Sonic, Knuckles, Silver and Tangle

(Mecha Sonic art drawn by kuruton486)