Next up
Barebones attacking is implemented (assets and whatnot are not final)
Uhh
There still a lot of bugs lmao
Did some extra work on the first level
Still have some extra cleanup and art and whatnot but I'm making good progress
Now featuring a remix of Grand Metropolis (Sonic Heroes); Courtesy of @Starwreath (it was too quiet for me lmao)
The Cryptmaster Anniversary Update is here!
@akuparagames saw that players loved the in-universe card minigame "Whatever." So for this update, they've put more effort to make it its own Roguelike game mode!
Try the FREE DEMO: https://bit.ly/CryptmasterSteam
Made more art (for a potential midboss this time)
Not sure which color to use though lol (Credit to @GremGar for the initial design)
I'm not gone, currently working on another s&box game! Still very very early, but has been a ton of fun to work on so far.
Aight chat, I'm off my break and attacking has been implemented! While combat needs improvements, it should be easy to modify
Replaced part of the older sprites with the newer ones (didn't make the cloak for the running yet)
Let there be colors - I made a custom dynamic fluid system + physically accurate spread with no extra cost.
Your health can now decrease!
Next up: Money, actual damage, test boss, and/or Hubworld Improvements
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