Hey Hey! I wanted to share a small update about how the current reworks are going so far. I've decided to split everything into five smaller posts, which I'll be sharing over the upcoming months. It'll give me some more time to finish the planned content and give you a look at what the first demo will feature.
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The first post will feature some of the remade characters, along with some sneak peeks at enemy designs and other new features. You will also be able to choose your own name and the character you'll play as before the game begins. I will (finally) add a new description along with that as well.
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The second post will showcase some render leaks and other things I've been working on in Blender. Around that time, the "Undergoing Maintenance" status will also be removed from the page's title, since from that point on I pretty much caught up with most of my old work before the rework came into my mind.
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The third post will give you a look into the battle system, showing how things will work and what else is waiting for you in the first demo. I might also become more active on social media from this point on to share more of my work there.
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The fourth post is probably going be a little smaller. It will only be about items, the inventory system, and how you can manage your precious loot.
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The fifth and final post will share some map-making leaks, including more renders and possibly a short gameplay preview. From that point on, it should mostly be about coding things, animating cutscenes and smaller extras before the first demo can be released.
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Development's going slower right now, but I’m really excited to finally start sharing what’s been brewing behind the scenes so far!
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