This is how it will look for now.
For some it may be a bit disappointing, others may actually find it way better this way… but the pixelation effect will be gone.
This is due to the new Unity post processing stack not allowing me to use custom image effect shaders anymore.
But anyways I personally like it this way - I think it looks super sharp!
The map itself is making good progress as well. As I said, since the game is gonna be semi-open-world it’s still gonna take a lot of time until only the map is finished. Then I can continue working on the more delicate bits…
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