

Making a MC68000 series inspired 16bit CPU emulator in turbowarp with pixel based Graphic system.
What i added so far:
Basic Instructions, like Logical/Bitwise, Arithmetic, Jumps/Branches/Subroutines, Interrupts, Macros and much more
Next up
Doing Progress "Slowy" 4/8 cams almost done
Finally found a way to share game data via different game versions directly, using the local storage extension
Here's the new death scene (simple but bloody).
Finally got a better AI structute, that is very simple to setup and test. Yeah was remaking the AI, since the old code was way to huge.
(add the dust man theme from mega man 4) omg its dust man from fnf
Made a concept for a maybe new settings UI Inspo to @LurkerIndie for the structure
A concept for the night selection, made by @LessBrainess.
Updated Aske
Redoing the Q&A for reaching 1k Views on the game page! 1. Please put down a question, even if you don't have ideas 2. Don't make random or joke questions
3. Try to not ask the same thing as others
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