Ok I'm more likely to actually finish this one because it's mostly coding this time :] also this one's been in the works for a decent while now which is always a good sign
The plot is complicated but basically you're trying to survive in a loosely story based text box game
You need to not die from enemies and also not kill your allies either in an uncontrollable rage
Anyways it might be cool, I just finished the basics for a demo that only has the introduction to the game but oh well I'll need to make a lot of changes, for example I'm currently storing all the data in lists-
One for the answers (actually I could probably remove that wow I'm a moron), one for the number of each prompt leading from the answer, one for the different answer choices, and then one for all the prompts that have different versions (for example if you slept during the day for whatever reason it'd say the sun was on the horizon or whatever instead of just rising)
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